Comfort

Quality of life

More room, faster identifying and cheaper scrolls.

Comfort

FeatureWhat it does
Inventory10 × 8, all of it for loot.
Charm drawerA 10 × 4 grid that slides out of the inventory's left side from the arrow. Charms only work from the drawer and show red anywhere else.
Horadric Cube10 × 12: the whole panel is storage.
TomesTomes hold 500 scrolls; tomes and scrolls cost 1 gold.
Quick identifyShift + left-click identifies an item; on a Tome of Identify, every item in your inventory.
Identify allCtrl + Q identifies everything you carry.
Skills in townEvery class skill can be cast in town.
Buff timersYour timed buffs (Battle Orders, Shout, shrines, Bone Armor and more) show with a countdown in a small panel, using Buff HUD, a free plugin by MindH1ve (MIT license, shipped unchanged). Not in the game yet The test build runs our copy with a controller fix: with a controller, only your active buffs show, not every empty slot. Don't want it? Its row under Plugins in the launcher has a Turn off button.
Item hintsOrbs, runes and the Tome of Identify say what they do in their tooltip.
Stash cubeThe whole 10 × 12 cube shows beside the stash, so you can transmute without leaving it.
Materials tabOur currency orbs stack in their own slots in the shared stash's Materials tab, like the vanilla runes and gems.
Mercenary gearMercenaries wear rings, an amulet, a belt, boots and gloves; see Mercenaries.
Old rune and gem stacksRunes and gems drop one by one again, so they fit the stash's rune and gem tabs. A stack you still have from before stays: Shift + left-click it, or cube it alone, to take one rune or gem out at a time.
Project Lage GuideA Project Lage Guide button in the pause menu (Esc) opens tabs with our cube recipes, orbs, runewords and uniques, read from the game's own data. Not on the controller pause menu yet.
Map infoIn a map, its name, tier, monster level and boss show at the top of the screen; gear tooltips show the item level.